翻譯地圖提示
  • 0 個投票 - 平均 0 個
#1
x 0
來自玩家 夢一場 的建議

原因 : 把提示翻譯成中文讓萌新們看得懂 打王通關就不會這麼辛苦
#2
x 0
stormrage0311 寫: (01-17-2019, 11:40 PM)來自玩家 夢一場 的建議

原因 : 把提示翻譯成中文讓萌新們看得懂 打王通關就不會這麼辛苦

以前有試過 Porter 還有一兩個人有翻但是到最後沒人想翻 :D :D :D
#3
x 0
8guawong 寫: (01-18-2019, 01:35 AM)以前有試過 Porter 還有一兩個人有翻但是到最後沒人想翻  :D  :D  :D

就弄個類似神器的文章串,然後玩家太閒就可能會翻之類的233

我是不知道現在還有沒有在徵拉
https://www.blackmarke7.com/discuz/forum...d&tid=1751
[圖片: 76561198053929001.png]
#4
x 0
如果懶得翻...
x 社區他們有一個 github
https://github.com/MapTextLang/MapTextLa...er/maptext
他們的翻譯檔案應該都在這邊....
看你們是不是要搬他們過來轉成繁體中文
他們應該不介意吧? 我會再問看看.....
#5
x 0
萌新就算有翻譯可能還是搞不懂怎ˋ回事吧。
我覺得我在的日服就算沒翻譯也沒啥事情,最主要還是要知道路線怎麼走。
#6
x 0
如果真的要翻的話

可以在英文中文兩種之間切換嗎(用指令)

給外服玩家用英文

本地玩家用中文
#7
x 0
stormrage0311 寫: (01-19-2019, 11:32 PM)如果真的要翻的話

可以在英文中文兩種之間切換嗎(用指令)

給外服玩家用英文

本地玩家用中文

以前是讓玩家自己在 !settings 裡面設定是否要使用中文翻譯 (如果有的話)
#8
x 0
8guawong 寫: (01-20-2019, 02:18 AM)以前是讓玩家自己在 !settings 裡面設定是否要使用中文翻譯 (如果有的話)

知道了
#9
x 0
可以先給我一張圖 Mako v5好了

然後告訴我翻譯的格式

我翻翻看
#10
x 0
stormrage0311 寫: (01-23-2019, 01:11 PM)可以先給我一張圖 Mako v5好了

然後告訴我翻譯的格式

我翻翻看

很久以前的檔案了
程式碼:
"count_down"        "10"
^--- 這個就不用管他


程式碼:
"Console_C"
{
    "**********MAP CREATED BY: Hannibal[SPA] (Rafuron) **********"
    {
        "default"        "{green}Console: **********MAP CREATED BY: Hannibal[SPA] (Rafuron) **********"
        "tw"        "{green}Console: **********地圖作者: Hannibal[SPA] (Rafuron) 翻譯 Ralph Jao **********"
    }
    "** Tips : Ideas : Adjustments by Maese Danielot **"
    {
        "default"        "{green}Console: ** Tips : Ideas : Adjustments by Maese Danielot **"
        "tw"        "{green}Console: ** 提示 : Ideas : Adjustments by Maese Danielot **"
    }
    "**CURRENT DIFFICULTY ** >> EASY << **"
    {
        "default"        "{green}Console: **CURRENT DIFFICULTY ** >> EASY << **"
        "tw"        "{green}Console: ** 現在難度 ** >> 簡單 << **"
    }
    "** MATERIA SPAMMERS WILL BE PUNISHED ** "
    {
        "default"        "{green}Console: ** MATERIA SPAMMERS WILL BE PUNISHED ** "
        "tw"        "{green}Console: ** 亂使用神器將會被懲罰 **"
    }
    "**Superior door opening in 30 seconds**"
    {
        "default"        "{green}Console: **Superior door opening in 30 seconds**"
        "tw"        "{green}Console: ** 主要大門將在 30 秒後開啟 **"
        "count_down"        "30"
    }
    "** DOOR OPENS IN 5 s **"
    {
        "default"        "{green}Console: ** DOOR OPENS IN 5 s **"
        "tw"        "{green}Console: ** 門在 5 秒後開啟 **"
        "count_down"        "5"
    }
    "** A player has adquired ICE MATERIA **"
    {
        "default"        "{green}Console: ** A player has adquired ICE MATERIA **"
        "tw"        "{green}Console: ** 有位玩家取得冰元素 **"
    }
    "**Door opening in 10 seconds**"
    {
        "default"        "{green}Console: **Door opening in 10 seconds**"
        "tw"        "{green}Console: ** 門在 10 秒後開啟 **"
        "count_down"        "10"
    }
    "** A player has adquired HEAL MATERIA **"
    {
        "default"        "{green}Console: ** A player has adquired HEAL MATERIA **"
        "tw"        "{green}Console: ** 有位玩家取得治療元素 **"
    }
    "** A player has adquired WIND MATERIA **"
    {
        "default"        "{green}Console: ** A player has adquired WIND MATERIA **"
        "tw"        "{green}Console: ** 有位玩家取得風元素 **"
    }
    "**Door is opening in 10 seconds**"
    {
        "default"        "{green}Console: **Door is opening in 10 seconds**"
        "tw"        "{green}Console: ** 門在 10 秒後開啟 **"
        "count_down"        "10"
    }
    "**Door is opening in 5**"
    {
        "default"        "{green}Console: **Door is opening in 5**"
        "tw"        "{green}Console: ** 門在 5 秒後開啟 **"
        "count_down"        "5"
    }
    "**Door is open**"
    {
        "default"        "{green}Console: **Door is open**"
        "tw"        "{green}Console: ** 門已開啟 **"
    }
    "**Elevator is leaving in 10s**"
    {
        "default"        "{green}Console: **Elevator is leaving in 10s**"
        "tw"        "{green}Console: ** 電梯在10秒後離開 **"
        "count_down"        "10"
    }
    "** A player has adquired FIRE MATERIA **"
    {
        "default"        "{green}Console: ** A player has adquired FIRE MATERIA **"
        "tw"        "{green}Console: ** 有位玩家取得火元素 **"
    }
    "** We have reached the core  ...**"
    {
        "default"        "{green}Console: ** We have reached the core  ...**"
        "tw"        "{green}Console: ** 我們進到了核心 ... **"
    }
    "** ... Cloud is planting the bomb ** "
    {
        "default"        "{green}Console: ** ... Cloud is planting the bomb ** "
        "tw"        "{green}Console: ** ...克勞德正在安裝炸彈 **"
    }
    "** Bomb has been planted  **  Run **"
    {
        "default"        "{green}Console: ** Bomb has been planted  **  Run **"
        "tw"        "{green}Console: ** 炸彈已經被安裝  **  快走 **"
    }
    "**Keep shooting ! We dont know what it can do **"
    {
        "default"        "{green}Console: **Keep shooting ! We dont know what it can do **"
        "tw"        "{green}Console: ** 繼續射擊 ! 我們不知道它能造成多大影響 **"
    }
    "** The monster is going to attack ! **"
    {
        "default"        "{green}Console: ** The monster is going to attack ! **"
        "tw"        "{green}Console: ** 怪物準備要攻擊了! **"
    }
    "**Its dead ** Go go! Run upstairs ! **"
    {
        "default"        "{green}Console: **Its dead ** Go go! Run upstairs ! **"
        "tw"        "{green}Console: ** 它死了 ** 快走! 快上樓梯! **"
    }
    "** EXPLOSION IN 160 SECONDS **"
    {
        "default"        "{green}Console: ** EXPLOSION IN 160 SECONDS **"
        "tw"        "{green}Console: ** 在 160 秒後爆炸 **"
    }
    "**  150 SECONDS LEFT **"
    {
        "default"        "{green}Console: **  150 SECONDS LEFT **"
        "tw"        "{green}Console: ** 剩下 150 秒 **"
    }
    "**  140 SECONDS LEFT **"
    {
        "default"        "{green}Console: **  140 SECONDS LEFT **"
        "tw"        "{green}Console: ** 剩下 140 秒 **"
    }
    "**  130 SECONDS LEFT **"
    {
        "default"        "{green}Console: **  130 SECONDS LEFT **"
        "tw"        "{green}Console: ** 剩下 130 秒 **"
    }
    "**  120 SECONDS LEFT **"
    {
        "default"        "{green}Console: **  120 SECONDS LEFT **"
        "tw"        "{green}Console: ** 剩下 120 秒 **"
    }
    "**  110 SECONDS LEFT **"
    {
        "default"        "{green}Console: **  110 SECONDS LEFT **"
        "tw"        "{green}Console: ** 剩下 110 秒 **"
    }
    "**  100 SECONDS LEFT **"
    {
        "default"        "{green}Console: **  100 SECONDS LEFT **"
        "tw"        "{green}Console: ** 剩下 100 秒 **"
    }
    "**  90 SECONDS LEFT **"
    {
        "default"        "{green}Console: **  90 SECONDS LEFT **"
        "tw"        "{green}Console: ** 剩下 90 秒 **"
    }
    "** DOOR OPENS IN 35 S ** Go to the control room and try to open it earlier **"
    {
        "default"        "{green}Console: ** DOOR OPENS IN 35 S ** Go to the control room and try to open it earlier **"
        "tw"        "{green}Console: ** 門在 35 秒後開啟 ** 快去控制室,試試看能不能早點開門 **"
        "count_down"        "35"
    }
    "**  80 SECONDS LEFT **"
    {
        "default"        "{green}Console: **  80 SECONDS LEFT **"
        "tw"        "{green}Console: ** 剩下 80 秒 **"
    }
    "** Well done! Door is opening in 10 seconds **"
    {
        "default"        "{green}Console: ** Well done! Door is opening in 10 seconds **"
        "tw"        "{green}Console: ** 做得好! 門在 10 秒後開啟 **"
        "clear_count_down"        "1"
        "count_down"        "10"
    }
    "**  70 SECONDS LEFT **"
    {
        "default"        "{green}Console: **  70 SECONDS LEFT **"
        "tw"        "{green}Console: ** 剩下 70 秒 **"
    }
    "**  60 SECONDS LEFT **"
    {
        "default"        "{green}Console: **  60 SECONDS LEFT **"
        "tw"        "{green}Console: ** 剩下 60 秒 **"
    }
    "**  50 SECONDS LEFT **"
    {
        "default"        "{green}Console: **  50 SECONDS LEFT **"
        "tw"        "{green}Console: ** 剩下 50 秒 **"
    }
    "**  40 SECONDS LEFT **"
    {
        "default"        "{green}Console: **  40 SECONDS LEFT **"
        "tw"        "{green}Console: ** 剩下 40 秒 **"
    }
    "**  30 SECONDS LEFT **"
    {
        "default"        "{green}Console: **  30 SECONDS LEFT **"
        "tw"        "{green}Console: ** 剩下 30 秒 **"
    }
    "** Good work! You won at EASY difficult ** Lets try MEDIUM difficult **"
    {
        "default"        "{green}Console: ** Good work! You won at EASY difficult ** Lets try MEDIUM difficult **"
        "tw"        "{green}Console: ** 做得非常好! 你們成功完成 簡單 難度 ** 讓我們來試試 一般 難度 **"
    }
    "**CURRENT DIFFICULTY ** >> MEDIUM << **"
    {
        "default"        "{green}Console: **CURRENT DIFFICULTY ** >> MEDIUM << **"
        "tw"        "{green}Console: ** 現在難度 ** >> 一般 << **"
    }
    "** Door is opening in 7 seconds **"
    {
        "default"        "{green}Console: ** Door is opening in 7 seconds **"
        "tw"        "{green}Console: ** 門在 7 秒後開啟 **"
    }
    "** A player has adquired ELECTRO MATERIA **"
    {
        "default"        "{green}Console: ** A player has adquired ELECTRO MATERIA **"
        "tw"        "{green}Console: ** 有位玩家取得電元素 **"
    }
    "** A player has adquired EARTH MATERIA **"
    {
        "default"        "{green}Console: ** A player has adquired EARTH MATERIA **"
        "tw"        "{green}Console: ** 有位玩家取得大地元素 **"
    }
    "** EXPLOSION IN 145 SECONDS **"
    {
        "default"        "{green}Console: ** EXPLOSION IN 145 SECONDS **"
        "tw"        "{green}Console: ** 在 145 秒後爆炸 **"
    }
    "** A player has adquired GRAVITY MATERIA **"
    {
        "default"        "{green}Console: ** A player has adquired GRAVITY MATERIA **"
        "tw"        "{green}Console: ** 有位玩家取得重力元素 **"
    }
    "**  20 SECONDS LEFT **"
    {
        "default"        "{green}Console: **  20 SECONDS LEFT **"
        "tw"        "{green}Console: ** 剩下 20 秒 **"
    }
    "**Congratulations ! You beat MEDIUM mode ! The challenge begins at HARD mode ! **"
    {
        "default"        "{green}Console: **Congratulations ! You beat MEDIUM mode ! The challenge begins at HARD mode ! **"
        "tw"        "{green}Console: ** 恭喜! 你們完成 一般 難度 ** 設定為 困難 難度 **"
    }
    "**CURRENT DIFFICULTY ** >> HARD << **"
    {
        "default"        "{green}Console: **CURRENT DIFFICULTY ** >> HARD << **"
        "tw"        "{green}Console: ** 現在難度 ** >> 困難 << **"
    }
    "** TIP: GRENADES MAKE A LOT OF DAMAGE ** USE IT **"
    {
        "default"        "{green}Console: ** TIP: GRENADES MAKE A LOT OF DAMAGE ** USE IT **"
        "tw"        "{green}Console: ** 提示: 手榴彈可以造成大量傷害 ** 使用它們 **"
    }
    "** Dont stop shooting ! Dont let him attack !"
    {
        "default"        "{green}Console: ** Dont stop shooting ! Dont let him attack !"
        "tw"        "{green}Console: ** 別停止射擊! 不要讓它攻擊! **"
    }
    "** Bahamut is in attack position ** Keep firing !! **"
    {
        "default"        "{green}Console: ** Bahamut is in attack position ** Keep firing !! **"
        "tw"        "{green}Console: ** 巴哈姆特進入戰鬥位置 ** 持續開火!! **"
    }
    "** Bahamut is going to execute his most powerful attack !! Shoot !! **"
    {
        "default"        "{green}Console: ** Bahamut is going to execute his most powerful attack !! Shoot !! **"
        "tw"        "{green}Console: ** 巴哈姆特準備釋放它最強的攻擊了!! 快射擊!! **"
    }
    "**Bahamut is retrieving ! ** Go go! Run upstairs ! **"
    {
        "default"        "{green}Console: **Bahamut is retrieving ! ** Go go! Run upstairs ! **"
        "tw"        "{green}Console: ** 巴哈姆特撤退了! ** 快走! 快上樓梯! **"
    }
    "** EXPLOSION IN 120 SECONDS **"
    {
        "default"        "{green}Console: ** EXPLOSION IN 120 SECONDS **"
        "tw"        "{green}Console: ** 在 120 秒後爆炸 **"
    }
    "** A player has adquired ULTIMA MATERIA **"
    {
        "default"        "{green}Console: ** A player has adquired ULTIMA MATERIA **"
        "tw"        "{green}Console: ** 有位玩家取得終極元素 **"
    }
    "**  10 SECONDS LEFT **"
    {
        "default"        "{green}Console: **  10 SECONDS LEFT **"
        "tw"        "{green}Console: ** 剩下 10 秒 **"
    }
    "**You must kill all the zombies ! **"
    {
        "default"        "{green}Console: **You must kill all the zombies ! **"
        "tw"        "{green}Console: ** 你必須殺光所有殭屍! **"
    }
    "** BAHAMUT IS GOING TO EXTERMINATE ALL US ! DONT STOP SHOOTING **"
    {
        "default"        "{green}Console: ** BAHAMUT IS GOING TO EXTERMINATE ALL US ! DONT STOP SHOOTING **"
        "tw"        "{green}Console: ** 巴哈姆特準備要消滅我們所有人!不要停止射擊 **"
    }
    "** Run! **"
    {
        "default"        "{green}Console: ** RUN! **"
        "tw"        "{green}Console: ** 快跑! **"
    }
    "** Electro upgraded +**"
    {
        "default"        "{green}Console: ** Electro upgraded +**"
        "tw"        "{green}Console: ** 電 升級 + **"
    }
    "** Ice upgraded + **"
    {
        "default"        "{green}Console: ** Ice upgraded + **"
        "tw"        "{green}Console: ** 冰 升級 + **"
    }
    "**Nice done! You interrumped Sephiroth s attack**"
    {
        "default"        "{green}Console: **Nice done! You interrumped Sephiroth s attack**"
        "tw"        "{green}Console: ** 做得好! 你成功打斷賽菲羅斯的攻擊 **"
    }
    "** You did it ! You won at the HARDEST difficult ** Time to EXTREME mode ** Good luck ! ** "
    {
        "default"        "{green}Console: ** You did it ! You won at the HARDEST difficult ** Time to EXTREME mode ** Good luck ! ** "
        "tw"        "{green}Console: ** 你成功了! 你們完成 困難 難度 ** 是時候試試 極限 難度 ** 祝好運! **"
    }
    "**CURRENT DIFFICULTY ** >> EXTREME << **"
    {
        "default"        "{green}Console: **CURRENT DIFFICULTY ** >> EXTREME << **"
        "tw"        "{green}Console: ** 現在難度 ** >> 極限 << **"
    }
    "** EXPLOSION IN 130 SECONDS **"
    {
        "default"        "{green}Console: ** EXPLOSION IN 130 SECONDS **"
        "tw"        "{green}Console: ** 在 130 秒後爆炸 **"
    }
    "** 30 SECONDS LEFT **"
    {
        "default"        "{green}Console: ** 30 SECONDS LEFT **"
        "tw"        "{green}Console: ** 剩下 30 秒 **"
    }
    "** 20 SECONDS LEFT **"
    {
        "default"        "{green}Console: ** 20 SECONDS LEFT **"
        "tw"        "{green}Console: ** 剩下 20 秒 **"
    }
    "** 10 SECONDS LEFT **"
    {
        "default"        "{green}Console: ** 10 SECONDS LEFT **"
        "tw"        "{green}Console: ** 剩下 10 秒 **"
    }
    "** OH MY ! YOU DID THE IMPOSSIBLE ! YOU OWN ! ** "
    {
        "default"        "{green}Console: ** OH MY ! YOU DID THE IMPOSSIBLE ! YOU OWN ! ** "
        "tw"        "{green}Console: ** 我的天! 你們成功完成不可能的事! 你們贏了! **"
    }
    "**CURRENT DIFFICULTY ** >> EXTREME II << **"
    {
        "default"        "{green}Console: **CURRENT DIFFICULTY ** >> EXTREME II << **"
        "tw"        "{green}Console: ** 現在難度 ** >> 極限:二 << **"
    }
    "** Fire upgraded ++ **"
    {
        "default"        "{green}Console: ** Fire upgraded ++ **"
        "tw"        "{green}Console: ** 火升級 ++ **"
    }
    "** Ice upgraded ++ **"
    {
        "default"        "{green}Console: ** Ice upgraded ++ **"
        "tw"        "{green}Console: ** 冰升級 ++ **"
    }
    "** BAHAMUT IS CASTING ** PREPARE YOURSELF **"
    {
        "default"        "{green}Console: ** BAHAMUT IS CASTING ** PREPARE YOURSELF **"
        "tw"        "{green}Console: ** 巴哈姆特正在施法 ** 大家準備好 **"
    }
    "** BAHAMUT HAS CAST WIND **"
    {
        "default"        "{green}Console: ** BAHAMUT HAS CAST WIND **"
        "tw"        "{green}Console: ** 巴哈姆特施放 風 **"
    }
    "** BAHAMUT HAS CAST ELECTRO! **"
    {
        "default"        "{green}Console: ** BAHAMUT HAS CAST ELECTRO! **"
        "tw"        "{green}Console: ** 巴哈姆特施放 電! **"
    }
    "** BAHAMUT HAS CAST ICE **"
    {
        "default"        "{green}Console: ** BAHAMUT HAS CAST ICE **"
        "tw"        "{green}Console: ** 巴哈姆特施放 冰 **"
    }
    "** Heal upgraded + **"
    {
        "default"        "{green}Console: ** Heal upgraded + **"
        "tw"        "{green}Console:** 治癒升級+ **"
    }
    "** Electro upgraded ++**"
    {
        "default"        "{green}Console: ** Electro upgraded ++**"
        "tw"        "{green}Console:** 電升級++ **"
    }
    "** Wind upgraded + **"
    {
        "default"        "{green}Console: ** Wind upgraded + **"
        "tw"        "{green}Console:** 風升級+ **"
    }
    "** Wind upgraded ++**"
    {
        "default"        "{green}Console: ** Wind upgraded ++**"
        "tw"        "{green}Console:** 風升級++ **"
    }
    "** BAHAMUT HAS CAST FIRE! **"
    {
        "default"        "{green}Console: ** BAHAMUT HAS CAST FIRE! **"
    }
    "** BAHAMUT HAS CAST EARTH ** BREAK THE WALL! **"
    {
        "default"        "{green}Console: ** BAHAMUT HAS CAST EARTH ** BREAK THE WALL! **"
    }
    "** WARNING! BAHAMUT IS CASTING ULTIMA ** GET READY TO USE HEAL ++ **"
    {
        "default"        "{green}Console: ** WARNING! BAHAMUT IS CASTING ULTIMA ** GET READY TO USE HEAL ++ **"
    }
    "** ULTIMA CAST WILL SUCCED IN 10 SECONDS **"
    {
        "default"        "{green}Console: ** ULTIMA CAST WILL SUCCED IN 10 SECONDS **"
        "count_down"        "10"
    }
    "** Heal upgraded ++ **"
    {
        "default"        "{green}Console: ** Heal upgraded ++ **"
    }
    "** Fire upgraded + **"
    {
        "default"        "{green}Console: ** Fire upgraded + **"
    }
    "** BAHAMUT IS DEAD ** KEEP RUNNING **"
    {
        "default"        "{green}Console: ** BAHAMUT IS DEAD ** KEEP RUNNING **"
    }
    "** YOU ARE THE MASTERS OF MAKO REACTOR! ** "
    {
        "default"        "{green}Console: ** YOU ARE THE MASTERS OF MAKO REACTOR! ** "
    }
    "*** Toggled -EXTREME II MODE- ***"
    {
        "default"        "{green}Console: *** Toggled -EXTREME II MODE- ***"
    }
    "** ALL COWBELLS HAVE BEEN BROKEN ** BAHAMUT WILL NOT USE MATERIAS **  "
    {
        "default"        "{green}Console: ** ALL COWBELLS HAVE BEEN BROKEN ** BAHAMUT WILL NOT USE MATERIAS **  "
    }
    "** NO MORE COWBELL BONUS **"
    {
        "default"        "{green}Console: ** NO MORE COWBELL BONUS **"
    }
    "** BAHAMUT HAS HEALED 150 HIT POINTS**"
    {
        "default"        "{green}Console: ** BAHAMUT HAS HEALED 150 HIT POINTS**"
    }
    "*** Toggled -EXTREME MODE- ***"
    {
        "default"        "{green}Console: *** Toggled -EXTREME MODE- ***"
    }
    "**** MAP BY: Hannibal[SPA] (Rafuron) ****"
    {
        "default"        "{green}Console: **** MAP BY: Hannibal[SPA] (Rafuron) ****"
    }
    "** Server settings initialized **"
    {
        "default"        "{green}Console: ** Server settings initialized **"
    }
    "** Tips and Adjustements: Maese Danielot **"
    {
        "default"        "{green}Console: ** Tips and Adjustements: Maese Danielot **"
    }
    "** Optimization and Helping: Kaemon **"
    {
        "default"        "{green}Console: ** Optimization and Helping: Kaemon **"
    }
    "**CURRENT DIFFICULTY ** >> NORMAL << **"
    {
        "default"        "{green}Console: **CURRENT DIFFICULTY ** >> NORMAL << **"
    }
    "*** MATERIAS AT LVL 1 ***"
    {
        "default"        "{green}Console: *** MATERIAS AT LVL 1 ***"
    }
    "** ZOMBIES HAVE INFECTED THE BUNKER **"
    {
        "default"        "{green}Console: ** ZOMBIES HAVE INFECTED THE BUNKER **"
    }
    "**Congratulations ! You beat NORMAL mode ! The challenge begins at HARD mode ! **"
    {
        "default"        "{green}Console: **Congratulations ! You beat NORMAL mode ! The challenge begins at HARD mode ! **"
    }
    "*** MATERIAS AT LVL 2 ***"
    {
        "default"        "{green}Console: *** MATERIAS AT LVL 2 ***"
    }
    "**Bahamut has been defeated ! ** Go go! Run upstairs ! **"
    {
        "default"        "{green}Console: **Bahamut has been defeated ! ** Go go! Run upstairs ! **"
    }
    "** Bahamut is going to cast Mega Flare !! Shoot !! **"
    {
        "default"        "{green}Console: ** Bahamut is going to cast Mega Flare !! Shoot !! **"
    }
    "*** MATERIAS AT LVL 3 ***"
    {
        "default"        "{green}Console: *** MATERIAS AT LVL 3 ***"
    }
    "** YOU DID IT! YOU WON EXTREME ! YOU OWN! ** "
    {
        "default"        "{green}Console: ** YOU DID IT! YOU WON EXTREME ! YOU OWN! ** "
    }
    "** COLOR DUE TO EXTREME DIFFICULTY ** Type mat_colorcorrection 0 if you want to turn it off**"
    {
        "default"        "{green}Console: ** COLOR DUE TO EXTREME DIFFICULTY ** Type mat_colorcorrection 0 if you want to turn it off**"
    }
    "** BAHAMUT HAS CAST GRAVITY **"
    {
        "default"        "{green}Console: ** BAHAMUT HAS CAST GRAVITY **"
    }
    "** BAHAMUT HAS HEALED 300 HIT POINTS**"
    {
        "default"        "{green}Console: ** BAHAMUT HAS HEALED 300 HIT POINTS**"
    }
    "** 3 COWBELLS LEFT! **"
    {
        "default"        "{green}Console: ** 3 COWBELLS LEFT! **"
    }
    "** MAP COMPLETED  ** ZM ROUNDS **"
    {
        "default"        "{green}Console: ** MAP COMPLETED  ** ZM ROUNDS **"
    }
    "** THIS IS A ZM ROUND ** FIND A PLACE AND RESIST ** DONT FOLLOW THE ZE PATH **"
    {
        "default"        "{green}Console: ** THIS IS A ZM ROUND ** FIND A PLACE AND RESIST ** DONT FOLLOW THE ZE PATH **"
    }
    "** HUMAN VICTORY IN 4 MINUTES **"
    {
        "default"        "{green}Console: ** HUMAN VICTORY IN 4 MINUTES **"
    }
    "** HUMAN VICTORY IN 3 MINUTES **"
    {
        "default"        "{green}Console: ** HUMAN VICTORY IN 3 MINUTES **"
    }
    "** HUMAN VICTORY IN 2 MINUTES **"
    {
        "default"        "{green}Console: ** HUMAN VICTORY IN 2 MINUTES **"
    }
    "** HUMAN VICTORY IN 1 MINUTES **"
    {
        "default"        "{green}Console: ** HUMAN VICTORY IN 1 MINUTES **"
    }
    "** HUMAN VICTORY IN 20 SECONDS **"
    {
        "default"        "{green}Console: ** HUMAN VICTORY IN 20 SECONDS **"
    }
    "** 2 COWBELLS LEFT! **"
    {
        "default"        "{green}Console: ** 2 COWBELLS LEFT! **"
    }
    "** 1 COWBELLS LEFT!!! **"
    {
        "default"        "{green}Console: ** 1 COWBELLS LEFT!!! **"
    }
}



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