程式碼:
"Console_C"
{
"**********MAP CREATED BY: Hannibal[SPA] (Rafuron) **********"
{
"default" "{green}Console: **********MAP CREATED BY: Hannibal[SPA] (Rafuron) **********"
"tw" "{green}Console: **********地圖作者: Hannibal[SPA] (Rafuron) 翻譯 Ralph Jao **********"
}
"** Tips : Ideas : Adjustments by Maese Danielot **"
{
"default" "{green}Console: ** Tips : Ideas : Adjustments by Maese Danielot **"
"tw" "{green}Console: ** 提示 : Ideas : Adjustments by Maese Danielot **"
}
"**CURRENT DIFFICULTY ** >> EASY << **"
{
"default" "{green}Console: **CURRENT DIFFICULTY ** >> EASY << **"
"tw" "{green}Console: ** 現在難度 ** >> 簡單 << **"
}
"** MATERIA SPAMMERS WILL BE PUNISHED ** "
{
"default" "{green}Console: ** MATERIA SPAMMERS WILL BE PUNISHED ** "
"tw" "{green}Console: ** 亂使用神器將會被懲罰 **"
}
"**Superior door opening in 30 seconds**"
{
"default" "{green}Console: **Superior door opening in 30 seconds**"
"tw" "{green}Console: ** 主要大門將在 30 秒後開啟 **"
"count_down" "30"
}
"** DOOR OPENS IN 5 s **"
{
"default" "{green}Console: ** DOOR OPENS IN 5 s **"
"tw" "{green}Console: ** 門在 5 秒後開啟 **"
"count_down" "5"
}
"** A player has adquired ICE MATERIA **"
{
"default" "{green}Console: ** A player has adquired ICE MATERIA **"
"tw" "{green}Console: ** 有位玩家取得冰元素 **"
}
"**Door opening in 10 seconds**"
{
"default" "{green}Console: **Door opening in 10 seconds**"
"tw" "{green}Console: ** 門在 10 秒後開啟 **"
"count_down" "10"
}
"** A player has adquired HEAL MATERIA **"
{
"default" "{green}Console: ** A player has adquired HEAL MATERIA **"
"tw" "{green}Console: ** 有位玩家取得治療元素 **"
}
"** A player has adquired WIND MATERIA **"
{
"default" "{green}Console: ** A player has adquired WIND MATERIA **"
"tw" "{green}Console: ** 有位玩家取得風元素 **"
}
"**Door is opening in 10 seconds**"
{
"default" "{green}Console: **Door is opening in 10 seconds**"
"tw" "{green}Console: ** 門在 10 秒後開啟 **"
"count_down" "10"
}
"**Door is opening in 5**"
{
"default" "{green}Console: **Door is opening in 5**"
"tw" "{green}Console: ** 門在 5 秒後開啟 **"
"count_down" "5"
}
"**Door is open**"
{
"default" "{green}Console: **Door is open**"
"tw" "{green}Console: ** 門已開啟 **"
}
"**Elevator is leaving in 10s**"
{
"default" "{green}Console: **Elevator is leaving in 10s**"
"tw" "{green}Console: ** 電梯在10秒後離開 **"
"count_down" "10"
}
"** A player has adquired FIRE MATERIA **"
{
"default" "{green}Console: ** A player has adquired FIRE MATERIA **"
"tw" "{green}Console: ** 有位玩家取得火元素 **"
}
"** We have reached the core ...**"
{
"default" "{green}Console: ** We have reached the core ...**"
"tw" "{green}Console: ** 我們進到了核心 ... **"
}
"** ... Cloud is planting the bomb ** "
{
"default" "{green}Console: ** ... Cloud is planting the bomb ** "
"tw" "{green}Console: ** ...克勞德正在安裝炸彈 **"
}
"** Bomb has been planted ** Run **"
{
"default" "{green}Console: ** Bomb has been planted ** Run **"
"tw" "{green}Console: ** 炸彈已經被安裝 ** 快走 **"
}
"**Keep shooting ! We dont know what it can do **"
{
"default" "{green}Console: **Keep shooting ! We dont know what it can do **"
"tw" "{green}Console: ** 繼續射擊 ! 我們不知道它能造成多大影響 **"
}
"** The monster is going to attack ! **"
{
"default" "{green}Console: ** The monster is going to attack ! **"
"tw" "{green}Console: ** 怪物準備要攻擊了! **"
}
"**Its dead ** Go go! Run upstairs ! **"
{
"default" "{green}Console: **Its dead ** Go go! Run upstairs ! **"
"tw" "{green}Console: ** 它死了 ** 快走! 快上樓梯! **"
}
"** EXPLOSION IN 160 SECONDS **"
{
"default" "{green}Console: ** EXPLOSION IN 160 SECONDS **"
"tw" "{green}Console: ** 在 160 秒後爆炸 **"
}
"** 150 SECONDS LEFT **"
{
"default" "{green}Console: ** 150 SECONDS LEFT **"
"tw" "{green}Console: ** 剩下 150 秒 **"
}
"** 140 SECONDS LEFT **"
{
"default" "{green}Console: ** 140 SECONDS LEFT **"
"tw" "{green}Console: ** 剩下 140 秒 **"
}
"** 130 SECONDS LEFT **"
{
"default" "{green}Console: ** 130 SECONDS LEFT **"
"tw" "{green}Console: ** 剩下 130 秒 **"
}
"** 120 SECONDS LEFT **"
{
"default" "{green}Console: ** 120 SECONDS LEFT **"
"tw" "{green}Console: ** 剩下 120 秒 **"
}
"** 110 SECONDS LEFT **"
{
"default" "{green}Console: ** 110 SECONDS LEFT **"
"tw" "{green}Console: ** 剩下 110 秒 **"
}
"** 100 SECONDS LEFT **"
{
"default" "{green}Console: ** 100 SECONDS LEFT **"
"tw" "{green}Console: ** 剩下 100 秒 **"
}
"** 90 SECONDS LEFT **"
{
"default" "{green}Console: ** 90 SECONDS LEFT **"
"tw" "{green}Console: ** 剩下 90 秒 **"
}
"** DOOR OPENS IN 35 S ** Go to the control room and try to open it earlier **"
{
"default" "{green}Console: ** DOOR OPENS IN 35 S ** Go to the control room and try to open it earlier **"
"tw" "{green}Console: ** 門在 35 秒後開啟 ** 快去控制室,試試看能不能早點開門 **"
"count_down" "35"
}
"** 80 SECONDS LEFT **"
{
"default" "{green}Console: ** 80 SECONDS LEFT **"
"tw" "{green}Console: ** 剩下 80 秒 **"
}
"** Well done! Door is opening in 10 seconds **"
{
"default" "{green}Console: ** Well done! Door is opening in 10 seconds **"
"tw" "{green}Console: ** 做得好! 門在 10 秒後開啟 **"
"clear_count_down" "1"
"count_down" "10"
}
"** 70 SECONDS LEFT **"
{
"default" "{green}Console: ** 70 SECONDS LEFT **"
"tw" "{green}Console: ** 剩下 70 秒 **"
}
"** 60 SECONDS LEFT **"
{
"default" "{green}Console: ** 60 SECONDS LEFT **"
"tw" "{green}Console: ** 剩下 60 秒 **"
}
"** 50 SECONDS LEFT **"
{
"default" "{green}Console: ** 50 SECONDS LEFT **"
"tw" "{green}Console: ** 剩下 50 秒 **"
}
"** 40 SECONDS LEFT **"
{
"default" "{green}Console: ** 40 SECONDS LEFT **"
"tw" "{green}Console: ** 剩下 40 秒 **"
}
"** 30 SECONDS LEFT **"
{
"default" "{green}Console: ** 30 SECONDS LEFT **"
"tw" "{green}Console: ** 剩下 30 秒 **"
}
"** Good work! You won at EASY difficult ** Lets try MEDIUM difficult **"
{
"default" "{green}Console: ** Good work! You won at EASY difficult ** Lets try MEDIUM difficult **"
"tw" "{green}Console: ** 做得非常好! 你們成功完成 簡單 難度 ** 讓我們來試試 一般 難度 **"
}
"**CURRENT DIFFICULTY ** >> MEDIUM << **"
{
"default" "{green}Console: **CURRENT DIFFICULTY ** >> MEDIUM << **"
"tw" "{green}Console: ** 現在難度 ** >> 一般 << **"
}
"** Door is opening in 7 seconds **"
{
"default" "{green}Console: ** Door is opening in 7 seconds **"
"tw" "{green}Console: ** 門在 7 秒後開啟 **"
}
"** A player has adquired ELECTRO MATERIA **"
{
"default" "{green}Console: ** A player has adquired ELECTRO MATERIA **"
"tw" "{green}Console: ** 有位玩家取得電元素 **"
}
"** A player has adquired EARTH MATERIA **"
{
"default" "{green}Console: ** A player has adquired EARTH MATERIA **"
"tw" "{green}Console: ** 有位玩家取得大地元素 **"
}
"** EXPLOSION IN 145 SECONDS **"
{
"default" "{green}Console: ** EXPLOSION IN 145 SECONDS **"
"tw" "{green}Console: ** 在 145 秒後爆炸 **"
}
"** A player has adquired GRAVITY MATERIA **"
{
"default" "{green}Console: ** A player has adquired GRAVITY MATERIA **"
"tw" "{green}Console: ** 有位玩家取得重力元素 **"
}
"** 20 SECONDS LEFT **"
{
"default" "{green}Console: ** 20 SECONDS LEFT **"
"tw" "{green}Console: ** 剩下 20 秒 **"
}
"**Congratulations ! You beat MEDIUM mode ! The challenge begins at HARD mode ! **"
{
"default" "{green}Console: **Congratulations ! You beat MEDIUM mode ! The challenge begins at HARD mode ! **"
"tw" "{green}Console: ** 恭喜! 你們完成 一般 難度 ** 設定為 困難 難度 **"
}
"**CURRENT DIFFICULTY ** >> HARD << **"
{
"default" "{green}Console: **CURRENT DIFFICULTY ** >> HARD << **"
"tw" "{green}Console: ** 現在難度 ** >> 困難 << **"
}
"** TIP: GRENADES MAKE A LOT OF DAMAGE ** USE IT **"
{
"default" "{green}Console: ** TIP: GRENADES MAKE A LOT OF DAMAGE ** USE IT **"
"tw" "{green}Console: ** 提示: 手榴彈可以造成大量傷害 ** 使用它們 **"
}
"** Dont stop shooting ! Dont let him attack !"
{
"default" "{green}Console: ** Dont stop shooting ! Dont let him attack !"
"tw" "{green}Console: ** 別停止射擊! 不要讓它攻擊! **"
}
"** Bahamut is in attack position ** Keep firing !! **"
{
"default" "{green}Console: ** Bahamut is in attack position ** Keep firing !! **"
"tw" "{green}Console: ** 巴哈姆特進入戰鬥位置 ** 持續開火!! **"
}
"** Bahamut is going to execute his most powerful attack !! Shoot !! **"
{
"default" "{green}Console: ** Bahamut is going to execute his most powerful attack !! Shoot !! **"
"tw" "{green}Console: ** 巴哈姆特準備釋放它最強的攻擊了!! 快射擊!! **"
}
"**Bahamut is retrieving ! ** Go go! Run upstairs ! **"
{
"default" "{green}Console: **Bahamut is retrieving ! ** Go go! Run upstairs ! **"
"tw" "{green}Console: ** 巴哈姆特撤退了! ** 快走! 快上樓梯! **"
}
"** EXPLOSION IN 120 SECONDS **"
{
"default" "{green}Console: ** EXPLOSION IN 120 SECONDS **"
"tw" "{green}Console: ** 在 120 秒後爆炸 **"
}
"** A player has adquired ULTIMA MATERIA **"
{
"default" "{green}Console: ** A player has adquired ULTIMA MATERIA **"
"tw" "{green}Console: ** 有位玩家取得終極元素 **"
}
"** 10 SECONDS LEFT **"
{
"default" "{green}Console: ** 10 SECONDS LEFT **"
"tw" "{green}Console: ** 剩下 10 秒 **"
}
"**You must kill all the zombies ! **"
{
"default" "{green}Console: **You must kill all the zombies ! **"
"tw" "{green}Console: ** 你必須殺光所有殭屍! **"
}
"** BAHAMUT IS GOING TO EXTERMINATE ALL US ! DONT STOP SHOOTING **"
{
"default" "{green}Console: ** BAHAMUT IS GOING TO EXTERMINATE ALL US ! DONT STOP SHOOTING **"
"tw" "{green}Console: ** 巴哈姆特準備要消滅我們所有人!不要停止射擊 **"
}
"** Run! **"
{
"default" "{green}Console: ** RUN! **"
"tw" "{green}Console: ** 快跑! **"
}
"** Electro upgraded +**"
{
"default" "{green}Console: ** Electro upgraded +**"
"tw" "{green}Console: ** 電 升級 + **"
}
"** Ice upgraded + **"
{
"default" "{green}Console: ** Ice upgraded + **"
"tw" "{green}Console: ** 冰 升級 + **"
}
"**Nice done! You interrumped Sephiroth s attack**"
{
"default" "{green}Console: **Nice done! You interrumped Sephiroth s attack**"
"tw" "{green}Console: ** 做得好! 你成功打斷賽菲羅斯的攻擊 **"
}
"** You did it ! You won at the HARDEST difficult ** Time to EXTREME mode ** Good luck ! ** "
{
"default" "{green}Console: ** You did it ! You won at the HARDEST difficult ** Time to EXTREME mode ** Good luck ! ** "
"tw" "{green}Console: ** 你成功了! 你們完成 困難 難度 ** 是時候試試 極限 難度 ** 祝好運! **"
}
"**CURRENT DIFFICULTY ** >> EXTREME << **"
{
"default" "{green}Console: **CURRENT DIFFICULTY ** >> EXTREME << **"
"tw" "{green}Console: ** 現在難度 ** >> 極限 << **"
}
"** EXPLOSION IN 130 SECONDS **"
{
"default" "{green}Console: ** EXPLOSION IN 130 SECONDS **"
"tw" "{green}Console: ** 在 130 秒後爆炸 **"
}
"** 30 SECONDS LEFT **"
{
"default" "{green}Console: ** 30 SECONDS LEFT **"
"tw" "{green}Console: ** 剩下 30 秒 **"
}
"** 20 SECONDS LEFT **"
{
"default" "{green}Console: ** 20 SECONDS LEFT **"
"tw" "{green}Console: ** 剩下 20 秒 **"
}
"** 10 SECONDS LEFT **"
{
"default" "{green}Console: ** 10 SECONDS LEFT **"
"tw" "{green}Console: ** 剩下 10 秒 **"
}
"** OH MY ! YOU DID THE IMPOSSIBLE ! YOU OWN ! ** "
{
"default" "{green}Console: ** OH MY ! YOU DID THE IMPOSSIBLE ! YOU OWN ! ** "
"tw" "{green}Console: ** 我的天! 你們成功完成不可能的事! 你們贏了! **"
}
"**CURRENT DIFFICULTY ** >> EXTREME II << **"
{
"default" "{green}Console: **CURRENT DIFFICULTY ** >> EXTREME II << **"
"tw" "{green}Console: ** 現在難度 ** >> 極限:二 << **"
}
"** Fire upgraded ++ **"
{
"default" "{green}Console: ** Fire upgraded ++ **"
"tw" "{green}Console: ** 火升級 ++ **"
}
"** Ice upgraded ++ **"
{
"default" "{green}Console: ** Ice upgraded ++ **"
"tw" "{green}Console: ** 冰升級 ++ **"
}
"** BAHAMUT IS CASTING ** PREPARE YOURSELF **"
{
"default" "{green}Console: ** BAHAMUT IS CASTING ** PREPARE YOURSELF **"
"tw" "{green}Console: ** 巴哈姆特正在施法 ** 大家準備好 **"
}
"** BAHAMUT HAS CAST WIND **"
{
"default" "{green}Console: ** BAHAMUT HAS CAST WIND **"
"tw" "{green}Console: ** 巴哈姆特施放 風 **"
}
"** BAHAMUT HAS CAST ELECTRO! **"
{
"default" "{green}Console: ** BAHAMUT HAS CAST ELECTRO! **"
"tw" "{green}Console: ** 巴哈姆特施放 電! **"
}
"** BAHAMUT HAS CAST ICE **"
{
"default" "{green}Console: ** BAHAMUT HAS CAST ICE **"
"tw" "{green}Console: ** 巴哈姆特施放 冰 **"
}
"** Heal upgraded + **"
{
"default" "{green}Console: ** Heal upgraded + **"
"tw" "{green}Console:** 治癒升級+ **"
}
"** Electro upgraded ++**"
{
"default" "{green}Console: ** Electro upgraded ++**"
"tw" "{green}Console:** 電升級++ **"
}
"** Wind upgraded + **"
{
"default" "{green}Console: ** Wind upgraded + **"
"tw" "{green}Console:** 風升級+ **"
}
"** Wind upgraded ++**"
{
"default" "{green}Console: ** Wind upgraded ++**"
"tw" "{green}Console:** 風升級++ **"
}
"** BAHAMUT HAS CAST FIRE! **"
{
"default" "{green}Console: ** BAHAMUT HAS CAST FIRE! **"
}
"** BAHAMUT HAS CAST EARTH ** BREAK THE WALL! **"
{
"default" "{green}Console: ** BAHAMUT HAS CAST EARTH ** BREAK THE WALL! **"
}
"** WARNING! BAHAMUT IS CASTING ULTIMA ** GET READY TO USE HEAL ++ **"
{
"default" "{green}Console: ** WARNING! BAHAMUT IS CASTING ULTIMA ** GET READY TO USE HEAL ++ **"
}
"** ULTIMA CAST WILL SUCCED IN 10 SECONDS **"
{
"default" "{green}Console: ** ULTIMA CAST WILL SUCCED IN 10 SECONDS **"
"count_down" "10"
}
"** Heal upgraded ++ **"
{
"default" "{green}Console: ** Heal upgraded ++ **"
}
"** Fire upgraded + **"
{
"default" "{green}Console: ** Fire upgraded + **"
}
"** BAHAMUT IS DEAD ** KEEP RUNNING **"
{
"default" "{green}Console: ** BAHAMUT IS DEAD ** KEEP RUNNING **"
}
"** YOU ARE THE MASTERS OF MAKO REACTOR! ** "
{
"default" "{green}Console: ** YOU ARE THE MASTERS OF MAKO REACTOR! ** "
}
"*** Toggled -EXTREME II MODE- ***"
{
"default" "{green}Console: *** Toggled -EXTREME II MODE- ***"
}
"** ALL COWBELLS HAVE BEEN BROKEN ** BAHAMUT WILL NOT USE MATERIAS ** "
{
"default" "{green}Console: ** ALL COWBELLS HAVE BEEN BROKEN ** BAHAMUT WILL NOT USE MATERIAS ** "
}
"** NO MORE COWBELL BONUS **"
{
"default" "{green}Console: ** NO MORE COWBELL BONUS **"
}
"** BAHAMUT HAS HEALED 150 HIT POINTS**"
{
"default" "{green}Console: ** BAHAMUT HAS HEALED 150 HIT POINTS**"
}
"*** Toggled -EXTREME MODE- ***"
{
"default" "{green}Console: *** Toggled -EXTREME MODE- ***"
}
"**** MAP BY: Hannibal[SPA] (Rafuron) ****"
{
"default" "{green}Console: **** MAP BY: Hannibal[SPA] (Rafuron) ****"
}
"** Server settings initialized **"
{
"default" "{green}Console: ** Server settings initialized **"
}
"** Tips and Adjustements: Maese Danielot **"
{
"default" "{green}Console: ** Tips and Adjustements: Maese Danielot **"
}
"** Optimization and Helping: Kaemon **"
{
"default" "{green}Console: ** Optimization and Helping: Kaemon **"
}
"**CURRENT DIFFICULTY ** >> NORMAL << **"
{
"default" "{green}Console: **CURRENT DIFFICULTY ** >> NORMAL << **"
}
"*** MATERIAS AT LVL 1 ***"
{
"default" "{green}Console: *** MATERIAS AT LVL 1 ***"
}
"** ZOMBIES HAVE INFECTED THE BUNKER **"
{
"default" "{green}Console: ** ZOMBIES HAVE INFECTED THE BUNKER **"
}
"**Congratulations ! You beat NORMAL mode ! The challenge begins at HARD mode ! **"
{
"default" "{green}Console: **Congratulations ! You beat NORMAL mode ! The challenge begins at HARD mode ! **"
}
"*** MATERIAS AT LVL 2 ***"
{
"default" "{green}Console: *** MATERIAS AT LVL 2 ***"
}
"**Bahamut has been defeated ! ** Go go! Run upstairs ! **"
{
"default" "{green}Console: **Bahamut has been defeated ! ** Go go! Run upstairs ! **"
}
"** Bahamut is going to cast Mega Flare !! Shoot !! **"
{
"default" "{green}Console: ** Bahamut is going to cast Mega Flare !! Shoot !! **"
}
"*** MATERIAS AT LVL 3 ***"
{
"default" "{green}Console: *** MATERIAS AT LVL 3 ***"
}
"** YOU DID IT! YOU WON EXTREME ! YOU OWN! ** "
{
"default" "{green}Console: ** YOU DID IT! YOU WON EXTREME ! YOU OWN! ** "
}
"** COLOR DUE TO EXTREME DIFFICULTY ** Type mat_colorcorrection 0 if you want to turn it off**"
{
"default" "{green}Console: ** COLOR DUE TO EXTREME DIFFICULTY ** Type mat_colorcorrection 0 if you want to turn it off**"
}
"** BAHAMUT HAS CAST GRAVITY **"
{
"default" "{green}Console: ** BAHAMUT HAS CAST GRAVITY **"
}
"** BAHAMUT HAS HEALED 300 HIT POINTS**"
{
"default" "{green}Console: ** BAHAMUT HAS HEALED 300 HIT POINTS**"
}
"** 3 COWBELLS LEFT! **"
{
"default" "{green}Console: ** 3 COWBELLS LEFT! **"
}
"** MAP COMPLETED ** ZM ROUNDS **"
{
"default" "{green}Console: ** MAP COMPLETED ** ZM ROUNDS **"
}
"** THIS IS A ZM ROUND ** FIND A PLACE AND RESIST ** DONT FOLLOW THE ZE PATH **"
{
"default" "{green}Console: ** THIS IS A ZM ROUND ** FIND A PLACE AND RESIST ** DONT FOLLOW THE ZE PATH **"
}
"** HUMAN VICTORY IN 4 MINUTES **"
{
"default" "{green}Console: ** HUMAN VICTORY IN 4 MINUTES **"
}
"** HUMAN VICTORY IN 3 MINUTES **"
{
"default" "{green}Console: ** HUMAN VICTORY IN 3 MINUTES **"
}
"** HUMAN VICTORY IN 2 MINUTES **"
{
"default" "{green}Console: ** HUMAN VICTORY IN 2 MINUTES **"
}
"** HUMAN VICTORY IN 1 MINUTES **"
{
"default" "{green}Console: ** HUMAN VICTORY IN 1 MINUTES **"
}
"** HUMAN VICTORY IN 20 SECONDS **"
{
"default" "{green}Console: ** HUMAN VICTORY IN 20 SECONDS **"
}
"** 2 COWBELLS LEFT! **"
{
"default" "{green}Console: ** 2 COWBELLS LEFT! **"
}
"** 1 COWBELLS LEFT!!! **"
{
"default" "{green}Console: ** 1 COWBELLS LEFT!!! **"
}
}